To prepare for the journey ahead, adventurers can train to become stronger and better equipped prior to exploring deeper and encountering the sinister denizens that lurk in the unpredictable dungeon. Players can advance through the living dungeon by defeating enemies with powerful magic items and an arsenal of weapons, ranging from rusty swords to cutting-edge sniper rifles. The game features procedurally generated levels with a variety of environments such as prisons, jungles and lava zones. Attack speed applies to all of your attacks, but not to auto-attack accessories.In Dungreed, the player assumes the role of an adventurer who must explore a continuously evolving dungeon to prevent an entire town from being destroyed. True damage makes for some truly powerful builds but doesn’t benefit from power or critical chance, so it’s only worth taking if you know you plan on using a rapid-fire weapon.Īttack speed & Reload speed and Movement speedĮxactly what they sound like. It mainly works with rapid, low-damage attacks like those from a machine gun, and also applies to auto-attack accessories. This damage is unaffected by your power or critical hits, but is also unaffected by enemy defenses and applies to every attack. The math is pretty simple, in that every increase in your critical damage gets multiplied by your critical chance to determine how much it affects your DPS as a whole. If you have a 50% critical chance, increasing critical damage by 20% will increase total dps by 10%. Plus, the most overpowered item in the game relies on your critical chance to work – so don’t skimp here!Īffects the damage multiplier for critical hits. This is usually the second-fastest way to increase your damage, and it’s not uncommon for me to end a run with at least 50-60% critical chance. To put it another way: increasing critical chance by 10% can be considered the same as increasing your DPS by 10% – and if your critical multiplier is better than 100% (the baseline), it increases even faster. Critical hits have a baseline damage of an extra 100%, so this is a very strong stat when combined with high power – stacking multipliers on multipliers is a great way to build damage, and can make even weak weapons sufficient for the final bosses. 100 power may not increase your DPS by 100%, especially for low-damage attacks. While it seems like it ought to be a flat DPS increase, keep in mind that because many enemies have Toughness, it actually has a weaker effect on low-damage attacks. Since you get power from all common food, you should have no trouble increasing this to 60-80 at a minimum by the end of the game, though it can often get as high as 130 or more. At 100 power, you’ll be doing 200% of your base damage per attack. 10 power means you’ll be doing 110% of your normal base damage. The percentage chance appears to scale on a 1:1 ratio with the points put into it, but the catch is that it’s very rare, mostly appearing on shields.Ī straight percentage multiplier for all your attacks. Like Evasion, this is a chance to flat-out ignore damage. It’s not uncommon for me to end a run with a 40-45% chance to completely evade attacks. Evasion scales quite well until you’ve put about 40 points into it, and actually scales better than Defense past that point. This stat provides a chance to flat-out ignore damage.
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